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NET.CRAWL is an upcoming roguelike deckbuilder set in a bizzarre digital world. The game is played on a hegagonal grid. Moving into a hex(node) activates it and triggers its effect (similar to playing a card in card games). There are at least two hundreds of nodes, some are very straightforward, others are crazy and game breaking. It follows many conventions o f traditional card-based deckbuilders (Slay the Spire), but adds a twist almost at every point.
Hexoganal grid creates a novel decision space, cyber-theme feels fresh, the look is original, and gameplay is smooth. It's a beast to produce, though, and we have a mountain of work ahead of us, but I couldn't be more proud of what we've already done with it, and can't wait to share it with my fellow roguelike-enthusiasts.
COLLABORATORS
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